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Objective

I’m a motivated, determined and responsible Game Developer with the goal of pursuing an exciting career in the games industry. My studies have provided me with the necessary skills, confidence and experience required to build a strong foundation. I’m now looking to expand my knowledge on the field by gaining valuable work experience and collaborating with an experienced team.

Work Experience

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Gameplay Programmer
Bearhammer Games Ltd.
08/2023 - 11/2023
Worked on a Creative Catalyst Project which expanded on my previous rythm gamemode with the goal of developing it into a full fledged VR game.
  • Produced a range of unique stylised enemies, each with distinct and challenging behaviours.
  • Developed multiple weapons that allowed the player to combat each enemy type and enchance player immersion in the game.
  • Scored songs for levels by spawning enemies on beats.
  • Handled build production and conducted testing of gameplay mechanics.
  • Used Perforce, Asana and Slack for communication with team and distribution of tasks.
Portrait
Gameplay / UI Programmer (Intern)
Bearhammer Games Ltd.
08/2022 - 05/2023
Worked as a programmer on a VR adventure, puzzle game "Venture's Gauntlet VR".
  • Developed a rythm gamemode (similar to Beat Saber) which included dynamically spawning beats by reading data through an excel sheet.
  • Created a beat detection tool to assist in designing and implementing the songs.
  • Implemented UI menus, most notably flexible level select and leaderboard interactable screens.
  • Used Perforce, Asana and Slack for communication with team and distribution of tasks.
Portrait
Help Desk
Internet Gaming Café
06/2016 - 08/2018
Worked as an employee for a Gaming Cafe
  • Troubleshooting any kind of issue with the computers and ensuring that they are in good working condition.
  • Assisting customers with friendly support.
  • Kept accurate records of logs.

Education

Portrait
BSc/BSc (Hons) Computer Games (Software Development)
Glasgow Caledonian University
09/2022 - 06/2024
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HND Computer Games Development
Edinburgh College
09/2020 - 05/2022
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National 5 in Computing with Digital Media
Edinburgh College
09/2019 - 05/2020

Skills

Programming Languages
C# C++ Python Lua PHP
Software
Unity Unreal Engine Monogame Solar2D OpenGL Github Perforce Blender
Capabilities
  • Writing clear, readable, and organized code
  • Working on existing codebases
  • Modeling, animating, texturing, and rigging 3D models
  • Producing accurate planning and testing documentation
  • Good communication
  • Quick learner
  • Teamwork skills

References

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Brian Allen - Founder/Lead Programmer of BearHammer Games Ltd

Ektor was a really great contributor to our team at BearHammer Games Ltd during his programming internship with us.

It was clear from the start that Ektor put a real care into the projects he was assigned and I was impressed with the attention to detail and talent for design he demonstrated. There are a lot of programmers who can finish a task, but there are not so many programmers that will finish a task at a higher polish level than you expected, but that is the kind of high level work you can expect from working with Ektor.

Overall too Ektor demonstrated great professionalism throughout his internship, even when having to juggle working for us with pursuing his university degree and commuting from Edinburgh to Glasgow, as he regularly posted updates, attended meetings, documented his work, and he was overall very easy to communicate with and learned quickly when provided instruction.

We hope to work with Ektor again in the future but are certain he will provide a lot of value to any team he joins.

June 29, 2023 - Brian managed Ektor directly